HTW Berlin - currently in development | UE4
Concept and prototype of a climbing game
mechanic through inverse kinematics
around a vectorbased model of forces.
HTW Berlin 2015 | UE4
A Trading-Card-Game adaptation
of the German classic "Doppelkopf"
featuring artwork and oncard rule descriptions.
HTW Berlin 2014 | UDK3
Collaboration with the HTW's game design program
attempting a slice of a fully designed sidescroller
through post-WWII Berlin.
HTW Berlin 2014 | Unity4
A Construction and Survival Simulator
based around dynamic weather conditions
and local resource transportation via pipelines.
Concordia University Montreal 2012 | Unity3D
Prototyped 1st-Person-Puzzler allowing to swap
all materials, and properties, of any object
to advance through the game world.
Wild & Tame
Bremen University 2011 | Arduino
A robot system propelling itself in 360°
through 32 independent pistons driven by servos
and a realtime 9DOF system of sensors.